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NEW QUESTION # 111
Which two types of operators are found in the code snippet not (g != S)?
Answer: C
Explanation:
The code snippet not (g != S) contains two types of operators:
* Equality Operator (!=): The expression g != S checks whether the value of g is not equal to the value of S. The != operator is used for comparison and returns True if the values are different, otherwise False.
* Logical Operator (not): The not operator is a logical negation operator. It inverts the truth value of a Boolean expression. In this case, not (g != S) evaluates to True if g is equal to S, and False otherwise.
Therefore, the combination of these two operators results in the overall expression not (g != S).
References:
* The concept of equality and logical operators is covered in programming documentation and tutorials, such as GeeksforGeeks1 and Real Python2.
* The Python documentation provides details on logical operators and their usage2.
NEW QUESTION # 112
Which two situations would be helped by using a programming library?
Answer: B,F
Explanation:
Programming libraries are collections of pre-written code that programmers can use to perform common tasks without having to write the code from scratch. They are particularly helpful in situations where:
* The tasks are common and standardized across the industry, such as animation tasks in video games (Option C). Using a library can save time and resources, and also ensure that the animations are up to industry standards.
* The tasks are well-known and frequently performed by many programmers, such as file compression (Option D). Libraries provide a reliable and tested set of functions that can handle these tasks efficiently.
For the other options:
* A: While a library could be used, writing interacting objects and implementing inheritance is a fundamental part of object-oriented programming and may not necessarily require a library.
* B: Iterating through a list to find the maximum value is a basic programming task that typically doesn't require a library.
* E: Dynamic typing or the use of variables without an initial declaration type is a feature of the programming language itself rather than a library.
* F: Recursive functions are a programming concept that can be implemented without the need for a library, unless the recursion is part of a specific algorithm that a library might provide.
References:
* Programming libraries documentation and standards.
* Industry best practices for video game development and file compression techniques.
NEW QUESTION # 113
Consider the given flowchart.
What is the output of the input is 7?
Answer: A
Explanation:
* Start with the input value (in this case, 7).
* Follow the flowchart's paths and apply the operations as indicated by the symbols and connectors.
* The rectangles represent processes or actions to be taken.
* The diamonds represent decision points where you will need to answer yes or no and follow the corresponding path.
* The parallelograms represent inputs/outputs within the flowchart.
* Use the input value and apply the operations as you move through the flowchart from start to finish.
NEW QUESTION # 114
What is a feature of CM as a programming language
Answer: D
Explanation:
The C(M) programming language is designed to translate mathematical constructions into efficient C programs. It is a declarative functional language with strong type checking and supports high-level functional programming. The C(M) compiler translates the C(M) program into a readable C program, which then needs to be compiled into machine code in the form of an executable file before it can be executed1. This process is typical of compiled languages, where the source code is transformed into machine code, which can be directly executed by the computer's CPU. In contrast, interpreted languages are typically run by an interpreter, executing one statement at a time, which generally results in slower execution compared to compiled languages.
References: 1: The C(M) programming language - Bulgarian Academy of Sciences.
NEW QUESTION # 115
Which problem is solved by Dijkstra's shortest path algorithm?
Answer: B
Explanation:
Comprehensive and Detailed Explanation From Exact Extract:
Dijkstra's shortest path algorithm finds the shortest path between nodes in a weighted graph, often used for navigation or network routing. According to foundational programming principles (e.g., Certiport Scripting and Programming Foundations Study Guide, Section on Algorithms), it is designed for problems involving optimal paths in graphs with non-negative edge weights.
* Option A: "Given an increasing array of numbers, is the number 19 in the array?" This is incorrect. This is a search problem, typically solved by binary search for a sorted array, not Dijkstra's algorithm, which deals with graphs.
* Option B: "Given an alphabetized list of race entrants and a person's name, is the person entered in the race?" This is incorrect. This is another search problem, solvable by binary search or linear search, not related to graph paths.
* Option C: "Given two newspaper articles, what is the greatest sequence of words shared by both articles?" This is incorrect. This is a longest common subsequence (LCS) problem, solved by dynamic programming, not Dijkstra's algorithm.
* Option D: "Given the coordinates of five positions, what is the most fuel-efficient flight path?" This is correct. This describes a shortest path problem in a graph where nodes are positions (coordinates) and edges are distances or fuel costs. Dijkstra's algorithm can find the most efficient path (e.g., minimizing fuel) between these points, assuming non-negative weights.
Certiport Scripting and Programming Foundations Study Guide (Section on Algorithms).
Cormen, T.H., et al., Introduction to Algorithms, 3rd Edition (Dijkstra's Algorithm, Chapter 24).
GeeksforGeeks: "Dijkstra's Shortest Path Algorithm" (https://www.geeksforgeeks.org/dijkstras-shortest-path- algorithm-greedy-algo-7/).
NEW QUESTION # 116
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